main-add.js 에서
if (scrollRatio <= 0.67) {
// in
objs.messageB.style.transform = `translate3d(0, ${calcValues(values.messageB_translateY_in, currentYOffset)}%, 0)`;
objs.messageB.style.opacity = calcValues(values.messageB_opacity_in, currentYOffset);
objs.pinB.style.transform = `scaleY(${calcValues(values.pinB_scaleY, currentYOffset)})`;
} else {
// out
objs.messageB.style.transform = `translate3d(0, ${calcValues(values.messageB_translateY_out, currentYOffset)}%, 0)`;
objs.messageB.style.opacity = calcValues(values.messageB_opacity_out, currentYOffset);
objs.pinB.style.transform = `scaleY(${calcValues(values.pinB_scaleY, currentYOffset)})`;
}
if (scrollRatio <= 0.93) {
// in
objs.messageC.style.transform = `translate3d(0, ${calcValues(values.messageC_translateY_in, currentYOffset)}%, 0)`;
objs.messageC.style.opacity = calcValues(values.messageC_opacity_in, currentYOffset);
objs.pinC.style.transform = `scaleY(${calcValues(values.pinC_scaleY, currentYOffset)})`;
} else {
// out
objs.messageC.style.transform = `translate3d(0, ${calcValues(values.messageC_translateY_out, currentYOffset)}%, 0)`;
objs.messageC.style.opacity = calcValues(values.messageC_opacity_out, currentYOffset);
objs.pinC.style.transform = `scaleY(${calcValues(values.pinC_scaleY, currentYOffset)})`;
}
pinB, pinC의 scale을 조절하는 코드
objs.pinB.style.transform = `scaleY(${calcValues(values.pinB_scaleY, currentYOffset)})`;
objs.pinC.style.transform = `scaleY(${calcValues(values.pinC_scaleY, currentYOffset)})`;
이 부분이 if에만 있어도 잘 구동하는 것 같은데 if와 else에 두 번 적는 이유가 궁금합니다.