
Creating a 2D Match Game with Godo Engine
machinetutor
This article explains in detail how to create a 'Matching Pictures' card game using Godo Engine.
Basic
godot-engine, gdscript, game-programming
This is a high-level engine game development course for complete beginners with no coding experience. If you are new to game development, start with this course!
88 learners
Level Beginner
Course period Unlimited
Reviews from Early Learners
5.0
Jang Jaehoon
Thank you for the great lecture!
5.0
djpark59
That was really helpful.
5.0
azki00
You explain things so thoughtfully and well that I'm learning a lot.
How to use the high-altitude engine
Basic knowledge for 2D and 3D game development
GD Script Basics
How to implement a 2D spaceship shooting game
How to implement a 3D jump run game
This course is designed for complete beginners with no coding or game development experience.
As you follow the tutorials and create simple 2D shooter games and 3D jump and run games, you'll find yourself quickly becoming proficient in using the Godo Engine. Get started today!
People with no programming experience
For those who are new to game development
Users of existing engines who want to quickly learn the godot engine
No prior game programming knowledge is required. Learn only the essentials in a concise manner and learn how to apply them to actual game development.
To avoid wasting time, we've included only the essential content. Using AI voice, we deliver clear and concise explanations, meticulously prepared in advance, rather than impromptu.
You will experience the core of game development by creating everything from the logic of a 2D shooting game to a 3D jumping and running game.
All the content you need during the lecture is designed to be learned intuitively through symbols, slides, subtitles, etc. on the screen.
You will learn how to make games, the process and principles behind it.
Get familiar with how to use the altitude engine.
You will understand the similarities and differences between 2D and 3D game development.
You will have the minimum core coding skills to implement the desired gameplay logic.
You will gain the ability to study game development on your own by finding the books and courses you need.
Learn how to choose the version of Godot Engine you want from various versions. Learn how to start a new project and configure necessary settings, such as game resolution.
Learn the most fundamental principles of game development and scripting techniques for high-level engine games by creating a simple 2D spaceship shooter game.
Learn the essential features and controls you need to know to develop 3D games using the Godot engine. You'll gain an understanding of how to use cameras and lights, and the concept of orientation in 3D space.
Learn how to create a jumping and running game in a 3D environment. You'll learn how to use multiple viewports to construct levels in 3D space and how to use GDScript to manipulate game logic and UI elements.
To ensure accurate and error-free lectures, we recorded the Korean voice using Amazon Polly neural network AI.
Operating System and Version (OS): All OS are supported, including Windows, macOS, and Linux.
Tools used: Godot Engine (godot-engine) versions 4.2.2 and 4.3.
You don't need any coding or game development experience.
You just need to be able to download the necessary files from the Internet and unzip them.
If you have experience playing games and understand basic game terminology (e.g. 2D or 3D games), you should have no difficulty taking the course.
The Godot engine is developed and distributed under the MIT license , so there are no restrictions on its use.
The images and audio files used in this lecture were created and made public by Kenney . You may use them freely under the Creative Commons CC0 license.
Who is this course right for?
Anyone who has no coding experience but wants to learn game development
Anyone who wants to learn the basics while creating their own playable game
People who have difficulty listening to long lectures that are more than 10 minutes long at a time
1,162
Learners
58
Reviews
1
Answers
4.7
Rating
10
Courses
I am an active developer with extensive practical experience in game development. I have participated in developing commercial games across various platforms, including PC, online, mobile, console, and VR. My lectures are produced using AI voices. That is why I am Machine Tutor.
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