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Unreal Engine 5, A to Z for Beginners, Only Blueprints!

Beginner's Guide to Creating Your First Game Using Only Blueprints Without Coding

5 learners are taking this course

  • SW School
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unreal-engine5
unreal-blueprint

What you will learn!

  • Game Development Possible Even Without Coding

  • Capable of developing all the way to actual game completion

  • Master Core Game Development Features

  • Designed specifically for complete beginners

  • Efficient Learning Through Hands-on Practice

Unreal Engine 5, A to Z for Complete Beginners, Blueprint Only!

From Blueprint Basics to Completing a 2D Shooting Game, Everything About Unreal Engine Game Development

  • A complete beginner-friendly course designed for those encountering Unreal Engine for the first time. You can experience the entire game development process using only the intuitive Blueprint system without complex C++ coding.

  • Starting with how to use the Unreal Engine editor, you'll learn step by step the basic concepts of Blueprints, variables and conditional statements, and how to utilize functions.

  • After theoretical learning, you'll immediately move on to hands-on practice to directly create the core game elements including character movement implementation, collision detection system, bullet firing mechanism, enemy spawn and removal logic, and scoring system.

  • Ultimately, you will complete a highly polished 2D shooting game using only Blueprints, including information display through UI widgets and a game over screen.

  • It consists of a total of 6 parts and 21 lectures, with each lecture designed to be 15-40 minutes long to maintain focus and enable efficient learning.

I recommend this for people like this

Those who are interested in game development but don't know where to start


Those who want to realize their own game ideas

Those who are new to Unreal Engine

Complete beginners with no programming experience whatsoever

New creative tools

Those who want to learn

Blueprint System

Those who want to learn systematically

After taking the course

  • Unreal Engine seemed difficult ➡ You can easily create games with intuitive Blueprints.

  • Game development seemed like something only experts could do ➡ Even non-majors can create games with sufficient completeness.


  • I thought complex coding would be needed ➡ With visual scripting, development is possible through logical thinking alone.

  • I was overwhelmed by game systems ➡ You'll understand the overall structure of games from character movement to UI.

You'll learn this kind of content

Part 1: Learning the Unreal Engine Environment

  • Getting Familiar with the Unreal Engine Editor Interface

  • Project Creation and Basic Setup

  • Basic Usage of Editor Tools

Actual training photos

Part 2: Blueprint Basics Learning

  • Blueprint System Concepts and Principles

  • Node-based visual scripting method

  • Blueprint Editor Usage

Actual education photos

Part 3: Learning Variables and Basic Logic

  • Concept and Usage of Variables

  • Implementing Conditional Statements and Loops

  • Function Creation and Utilization

Actual educational photos

Part 4: Object-Oriented

  • Object-Oriented Programming Concepts

  • Classes and Instance Utilization

  • Understanding Inheritance and Polymorphism

Actual education photos

Part 5: Collision and Events

  • Collision Detection System Implementation

  • Event-based Interaction Creation

  • Input Processing and Character Movement

Actual Training Photos

Part 6: Conclusion

  • Bullet Firing System Implementation

  • Enemy Generation and Removal Logic

  • Score System and UI Widget Configuration

  • Creating a Game Over Screen

Actual education photos

Do you have any questions?

Q. Can non-majors also take this course?

Non-computer science majors and even those without coding experience can easily learn visually through blueprints.

Q. Can I follow along even if I don't know C++?

Yes! All the exercises are composed entirely of Blueprints, so you can fully understand and follow along without any C++ knowledge.

Q. What kind of game will you create through the hands-on practice?

Complete a simple 2D shooting game. You'll directly implement the core game logic including character movement, bullet firing, and scoring system.

Pre-enrollment Reference Information

Practice Environment

  • The course will be conducted using the Windows operating system.

  • Unreal Engine version 5.x

  • PC Specifications: Having just the minimum specifications to run Unreal Engine is perfectly fine for learning without any issues.


Learning Structure

  • The course proceeds by explaining fundamental theory and following along with practical examples, with each lecture consisting of 15 to 40-minute videos.

Prerequisites and Important Notes

  • Since this is a course for beginners, you only need basic computer skills.

Recommended for
these people

Who is this course right for?

  • Game Development Beginner

  • Unreal Engine Beginner

  • Someone interested in creative activities

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Curriculum

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21 lectures ∙ (8hr 24min)

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