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Introduction to Game Studies

This course examines the overall aspects of games and various elements of games from a humanistic perspective. The lectures will be based on a textbook called 'Game Textbook'.

(4.8) 56 reviews

2,837 learners

Level Beginner

Course period Unlimited

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game-introduction

Reviews from Early Learners

4.8

5.0

수원양민

100% enrolled

Thank you for the great lecture.

5.0

Jang Jaehoon

100% enrolled

Thank you for the great lecture!

5.0

hermit

100% enrolled

Although it's an old lecture, it's great for learning fundamental and core aspects of game development. There are naturally some parts that don't align with current practices, so I studied while being discerning, but it was still a lecture where I learned a lot. If you're a beginner in game development, it would be good to check it out for initial learning!

1. Course Introduction

This course is based on the "Game Textbook," used as a textbook for introductory game studies classes at universities. It covers the history, planning, programming, and graphics of games. The videos explaining games from the 1970s onward are particularly engaging.

2. Helpful people

  • Anyone who wants to gain general knowledge about games
  • Anyone who wants to work in game planning, programming, or graphics
  • Students in related departments

3. Course Features

  • Course Level: Introductory
  • Course Features: This course covers the history of gaming and covers various fields. Most games from the history of gaming are explained through video, making the lectures engaging and engaging.

4. Instructor Introduction

Lee Tae-seong
SI programmer, game programmer, paper reviewer for the Korea Game Society, lecturer at Daegu Game Academy, game programming instructor at Keimyung University and Daegu Haany University, adjunct professor in the Department of Internet Games at Daegyeong University

(Current) CEO of Now Communication
(Current) Book: Game Programming Using the C Language: C Language Using Mind Maps

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This is nowcampus5403

13,734

Learners

268

Reviews

4.8

Rating

3

Courses

Curriculum

All

11 lectures ∙ (4hr 13min)

Published: 
Last updated: 

Reviews

All

56 reviews

4.8

56 reviews

  • infmit님의 프로필 이미지
    infmit

    Reviews 7

    Average Rating 4.9

    Edited

    5

    100% enrolled

    Although it's an old lecture, it's great for learning fundamental and core aspects of game development. There are naturally some parts that don't align with current practices, so I studied while being discerning, but it was still a lecture where I learned a lot. If you're a beginner in game development, it would be good to check it out for initial learning!

    • jjhgwx님의 프로필 이미지
      jjhgwx

      Reviews 860

      Average Rating 4.9

      5

      100% enrolled

      Thank you for the great lecture!

      • rkdth19987803님의 프로필 이미지
        rkdth19987803

        Reviews 1

        Average Rating 5.0

        5

        100% enrolled

        I like that the content is easy to understand and you can see the overall flow of how the game is made at a glance. I finished it in one day.

        • trenp10040361님의 프로필 이미지
          trenp10040361

          Reviews 18

          Average Rating 4.8

          5

          100% enrolled

          The lectures looked good during the course evaluation, so I watched them 2 or 3 times and took notes on them, so I studied well. Teacher

          • swpromer님의 프로필 이미지
            swpromer

            Reviews 156

            Average Rating 4.5

            5

            100% enrolled

            Thank you for the great lecture.

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