inflearn logo

[UX Bible Deep Dive 2] Don’t Make Users Think: Understanding Usability

This book is a UX classic read around the world by developers as well as planners. Rather than dwelling on complex theories or explanations of terminology, it uses concrete examples to explain the essentials of usability and how to design websites, all centered on the simple principle: “Don’t make me think!”

2 learners are taking this course

Level Beginner

Course period 6 months

Web Design
Web Design
Service Planning
Service Planning
usability
usability
UX Planning
UX Planning
UIUX
UIUX
Web Design
Web Design
Service Planning
Service Planning
usability
usability
UX Planning
UX Planning
UIUX
UIUX

What you will gain after the course

  • This course begins with an accurate understanding of usability, the most fundamental aspect of UX. You’ll learn not to treat the principle “Don’t make me think!” as a vague slogan, but to use it as a practical standard for decision-making in planning and design.

  • Understand what usability is and how to identify moments when users hesitate on the screen.

  • Learn how to organize on-screen information and visual hierarchy to align with how users actually use the web.

  • We discuss differences of opinion about usability based on the user’s perspective and evaluation results, rather than personal preferences.

[Seven O’Clock UX Bible Study 2] Don’t Make Me Think!


A must-read for anyone new to UX. It’s hard to say you understand usability without having read this book.

Steve Krug’s *Don’t Make Me Think!* explains the basic principles of usability in simple terms, using examples from websites. It’s a book that planners and developers have returned to over the years. Users skim webpages rather than reading them carefully, choose the option that seems good enough right away rather than searching for the best one, and use services in their own way without fully understanding how they work. Drawing on these real-world habits, the book shows how to design screens.


How do you apply “Don’t make me think!”, the first principle of usability, to actual screens?

Simply memorizing this principle verbatim isn’t enough to understand usability. You need to identify what on an actual screen makes users think and determine an appropriate solution for the situation.

This course explores visual hierarchy, conventions, navigation, homepage design, and simple usability evaluations. It also covers how to address problems you identify, how to frame discussions from the user’s perspective when stakeholders disagree, and what to consider in mobile environments. It connects the book’s key ideas to practical planning and design, and includes the instructor’s insights to expand the range of screen design options.

Learn to use usability as a practical decision-making standard, not just a vague intuition.



Instructor Introduction

As a cognitive engineer and experience designer, I’ve worked in UX planning since 2002, progressing from assistant manager to executive.


Books: Grow Through Strategic UX Design (2013), DX by UX (2023), Digital Power Harassment (2024)


Related Brunch article https://brunch.co.kr/magazine/meetpm7


7 O’Clock Course Introduction

  • [Beginner] UX Bible Lecture 1: Design and Human Psychology


  • [Beginner] UX Bible Deep Dive 2: Don’t Make the User Think


  • [Introductory] A Close Reading of UX Bible 3: The Elements of User Experience Design


  • [Beginner] Product UX Course

  • [Intermediate and Above] Creating a First-Class Service Planning Portfolio

  • [Special Lecture] Service Planning Skills in the AI Era



Recommended for
these people

Who is this course right for?

  • Students and job seekers who are new to UX and want to learn the fundamental principles of usability.

  • Planners and designers who plan web/app services or design screens and seek ways to make them easy for users to understand and use.

  • A developer who wants to create a user-friendly UI but needs criteria for making screen design decisions.

  • Practitioners who understand usability concepts but find it difficult to identify and improve problems in real-world services.

Hello
This is meetpm7

Career Verified

Instructor Introduction

As a cognitive engineer and experience designer, I have been planning UX projects since 2002, from the assistant manager level to executive positions.

image.png

Books: Grow Through Strategic UX Design (2013), DX by UX (2023), and Digital Abuse of Power (2024)

image.png

Related Brunch article https://brunch.co.kr/magazine/meetpm7

More
Published: 
Last updated: 

Reviews

Not enough reviews.
Please write a valuable review that helps everyone!

meetpm7's other courses

Check out other courses by the instructor!

Similar courses

Explore other courses in the same field!

Limited time deal

$2,683.00

28%

$23.10