Game Design as Taught by a Current 3N Game Planner, Part 1: From Design Documents to System Design
Do you have a game idea but feel overwhelmed by the thought of organizing it into a design document? In Part 1 of this practical game design series with a game designer from one of the industry’s major 3N game companies, you’ll learn how to turn your ideas into the documents and rules needed for development. Starting with an understanding of a game designer’s role and the game development process, we’ll gradually explore design intent and documentation, UI/UX, data tables, and system rules. Build on your passion for games with a solid foundation in game design, and grow into a game designer who can explain your ideas with clear reasoning and documentation. From writing your first design document to preparing for a career as a game designer, let’s take the first steps together.
8 learners are taking this course
Level Beginner
Course period Unlimited

