Professional Unity Coding Techniques You'll Never Learn Anywhere Else
JEngineer
Ever wondered how professionals write code when developing games with Unity? We've packed it all right here!
Beginner
C#, Unity, Business Productivity
Now we need to move beyond the beginner level and reach the level of a professional developer. I’ll reveal how games are actually made in the industry.
16 learners are taking this course
Level Basic
Course period Unlimited
Reviews from Early Learners
5.0
Sunday
I’ve been waiting for your lectures, and I’m so grateful you’ve released another one!! I’ve never seen anything like these real-world coding practices while studying Unity, so thank you so much! The lecture was also very informative!
Learning practical game development methods
Learning how to write code in a professional, real-world style
The most important point in the field
Coding skills comparable to those used in the industry
Along with the course, we also provide the actual project.unityPackage!
Are you studying game development with Unity with the goal of changing jobs or finding employment at a game company?
Are you preparing to launch and operate a game as a solo developer or through a small startup?
Have you learned Unity but are concerned that your skills are still at a beginner or student level?
You can solve this issue through this course!
This is not simply a course on interpreting code.
It’s not a course designed to teach any particular special skills.
While examining code written around the three most important points in professional practice,
Familiarize yourself with it visually and see what actual logic and system it was built with,
Learn what you need to do to collaborate with your colleagues, one of the most important aspects of working in the field.
Design logic and write code from a professional developer’s perspective.
By directly downloading and dissecting the actual game project provided in the course, you will develop an eye for readability, scalability, and optimization—going beyond simply typing along with the code and interpreting it. In other words, you will learn to review and write code with the three most important aspects of professional development in mind.
Section 1
Download the Unity game project to be used in the course and complete the initial setup.
Section 2
Analyze the structure of an actual game project to understand industry development practices, and learn UI management techniques used in the industry.
Section 3
Implement the character's basic control logic, learn how to manage Prefabs using ObjectPool,
Learn about the InGame system included in the game.
Section 4
Identify the essential elements of game development, connect to a database (SQL) using Firebase, and implement sign-up and data-loading functionality.
Section 5
Learn how to set your development direction using AI agents like ChatGPT and resolve potential errors that may arise.
If you further customize and develop the game project provided in the course,
You can create a more polished portfolio.
If you consider yourself to be at a beginner or student level right now
Through this course, to a professional industry standard
You can broaden your horizons.
Those of you currently developing a game for release can use this course to elevate your project to the level of games actually launched on the market.
Practice Environment
This course was created using Unity6.
Unity and Visual Studio must be installed.
Learning will be conducted in the Unity 2D environment.
Prerequisite Knowledge and Important Notes
Experience operating Unity’s basic interface is required.
It would be helpful to have an understanding of basic C# syntax.
The game project files provided in this course may be used in your portfolio, but the included UI and character assets are for educational purposes only. Commercial use is not permitted.
If you use this game project file as a portfolio piece, do not use it as-is. You should develop it into a more polished, personalized portfolio project yourself for it to have value as a portfolio.
Learning materials
The actual game project used in the lecture (unityPackage)
PDF file for initial setup
Who is this course right for?
Those who have worked with Unity a little bit
Those preparing to change jobs or find employment as Unity developers
Those of you who are planning to launch and operate a game
Those who want to become working developers, not beginners
Need to know before starting?
How to Use Unity and C#
Career Verified
505
Learners
47
Reviews
18
Answers
4.6
Rating
11
Courses
Hello!
I'm JEngineer, the CEO of a game startup!
I am currently running a startup. I will share all the know-how I've gained through my studies and actual project development with all of you!
All
24 lectures ∙ (2hr 52min)
Course Materials:
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