Creation of a Large-Scale 3D Western Environment in Unreal Engine 5 and Blender
In this in-depth course, you will follow the complete workflow of a professional environment artist creating a large-scale Western game environment from start to finish. Drawing from real-world AAA production techniques, this course focuses on solving common problems students face when building full environments: how to go from references to blockout, how to create modular assets efficiently, how to build reusable materials and shaders, and how to bring a scene to life with lighting, terrain, and animation. Every step is explained clearly and practically. You will learn not just what to do, but why each decision is made, allowing you to confidently apply the same workflow to your own projects. The course combines real-time creation with carefully placed timelapses to keep the process both detailed and efficient.
1 learners are taking this course
Level Intermediate
Course period Unlimited

