[MMORPG Game Development with C++ and Unreal Series] Part 2: Game Math and DirectX12
This course teaches the fundamentals of graphics through DirectX 12. You will learn the principles behind how objects in a 3D world are drawn on a monitor screen.

[Rookiss AI Creative GameDev]
Hello
Rookiss AI Creative GameDev Challenge #2 recruitment has begun.
Please refer to the link for detailed information.
https://inf.run/mba1v
The 1st cohort is still in progress due to unexpected issues like business registration that delayed the schedule,
and the 2nd cohort starts recruitment today and will begin classes on November 30th.
Also, the topic covered in the 2nd cohort has been decided as [Hyper Casual: Runner Game].
Moving to 3D, we will compare various 3D generation tools such as Meshy/Tripo/Varco/Hunyuan,
and ultimately proceed with Hunyuan as the main tool.


Following the recent success of "Duckside," the dominance of small-scale games utilizing 3D AI continues to persist.
Moving forward, we plan to focus our challenge direction on 3D games as well,
with the long-term goal of creating well-made 3D games utilizing AI.
Thank you!




