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2. [Unreal System Research Course] UE5 Sparta Class: Advanced Edition

We aim to upgrade your projects with the latest beneficial features of Unreal Engine.

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  • YAL
Unreal Engine
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We updated the section on core navigation system elements.

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Hello, this is YAL.

This time, we've updated the part that covers the core elements of the navigation system .

When building an open world or real-time combat system using Unreal Engine, concepts such as NavMesh cell calculation, dividing areas through filters, and crowd avoidance go beyond simple movement paths and directly affect AI decision-making and game immersion .

In this part:

  • NavMesh cell calculation principles and usage

  • How to use navigation filters to restrict movement by zone

  • Tips for optimizing navigation generation on large maps

  • How to build two avoidance systems to prevent crowd collisions

  • Real-time terrain reflection using Nav Modifier Volume

We covered key topics that can help you solve problems you frequently encounter in this field.
These five lectures alone will give you a broad understanding of AI navigation architecture design .

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