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Reviews 6

Average rating 5.0

Completed 38% of course

Based on a current programmer who is new to Unity Pros The explanations are detailed. Unlike lectures that hastily progress by roughly structuring things, this course has a well-organized structure and allows you to learn from scratch how to implement things like object pooling. It's great for gaining experience implementing things like skill systems that would be overwhelming for beginners to figure out how to create. Cons The lecture videos are often recorded in a state where many other things have progressed differently from the current situation. This seems to be because there were various tasks done outside of the lectures for game release. While it doesn't interfere with the lecture progression, it can be confusing. I wish the videos were polished a bit more. +) Rather than creating everything in advance and then re-recording while recreating it, the code seems somewhat lacking as if the videos are shot raw while implementing from 0. Students can supplement the lacking content and modify this part in a clean and elegant direction themselves.

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[Unity6] Collaborative Survival Game Development - Steam Release Challenge Journey thumbnail
pinousg6033

·

52 lectures

·

131 students

[Unity6] Collaborative Survival Game Development - Steam Release Challenge Journey thumbnail
pinousg6033

·

52 lectures

·

131 students