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Reviews 6

Average rating 4.8

Completed 100% of course

Since OpenGL materials are mixed with old and modern versions, even when searching for resources, old version materials often come up, which frequently caused code-related problems before debugging. However, this Chapter 2 covered screen output and debugging, so it seems like it was a very valuable time.

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3D Graphics, Shaders, OpenGL for Game Developers (2) - Programmable Pipeline, Geometry Basics, Triangle Output thumbnail
onemoresipofcoffee

·

49 lectures

·

208 students

3D Graphics, Shaders, OpenGL for Game Developers (2) - Programmable Pipeline, Geometry Basics, Triangle Output thumbnail
onemoresipofcoffee

·

49 lectures

·

208 students