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seminassasla4625

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유니티 urp 보라색 오브젝트

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유니티에 에셋을 가져와 신을 펼쳤는데 보라색이 있어 urp로 바꾸는데 오류가 뜨면서

일부가 바뀌질 않습니다

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Could not create a custom UI for the shader 'Burning'. The shader has the following: 'CustomEditor = ASEMaterialInspector'. Does the custom editor specified include its namespace? And does the class either derive from ShaderGUI or MaterialEditor?

UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

 

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