18.09.26 17:45 작성
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UnityException: Build path contains project built with "Create Visual Studio Solution" option, which is incompatible with current build settings. Consider building your project into an empty directory.
UnityEditor.WindowsStandalone.WindowsDesktopStandalonePostProcessor.CheckSafeProjectOverwrite (BuildPostProcessArgs args) (at C:/buildslave/unity/build/PlatformDependent/WinPlayer/Extensions/Managed/WindowsDesktopStandalonePostProcessor.cs:58)
DesktopStandalonePostProcessor.PostProcess (BuildPostProcessArgs args) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/DesktopStandalonePostProcessor.cs:38)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
랑
Build completed with a result of 'Failed'라고 오류 창에 뜨고
UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x0021f] in C:buildslaveunitybuildEditorMonoBuildPlayerWindowBuildMethods.cs:187
at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x0007f] in C:buildslaveunitybuildEditorMonoBuildPlayerWindowBuildMethods.cs:94
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)라고 뜹니다.
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