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[JS] Phaser Game Creation - Vampire Survival Clone

Let's make a game similar to the once popular vampire survival game using Phaser 3! The actual vampire survival game was also made with phaser. Once you make it, you can make the game you want! :)

(4.8) 19 reviews

315 learners

Level Intermediate

Course period Unlimited

phaser
phaser
JavaScript
JavaScript
phaser
phaser
JavaScript
JavaScript
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Reviews from Early Learners

Reviews from Early Learners

4.8

5.0

빈스

100% enrolled

I was able to learn easily because the lecture content was explained in detail.

5.0

박성민

100% enrolled

This lecture is full of advanced theories. I enjoyed it. However, I feel that the lecture flow itself is mainly focused on sequential code explanations, so the flow is interrupted, and I often find myself blankly wondering why this variable was declared, and then later realizing that it is used like this, so it is hard to concentrate. The code is complicated, and I think it can't be helped because it is a product of a certain scale. If you watch it three more times, it will be more noticeable. Thank you again for the great lecture!

5.0

수정

26% enrolled

Starting from the beginning and going in-depth can be burdensome for learners, but this class was good because it allowed me to quickly and easily understand the flow of game production without any burden.

What you will gain after the course

  • Game creation using Phaser 3

  • Game creation using JavaScript

Phaser 3 is easy to learn and quick to use!
🎮Let's make a <Vampire Survival> game together🎮

Let's make it together!👇

"Save The Weniv World!"

The end of Jacob's worldview?!
Save The Weniv World🎮

You can make something like this!🎮

👉 (Click) Go play the game yourself 👈

Implementing various basic functions such as character movement and attacks 
Implementing additional weapon features

Implementing item acquisition and level-up functions
Make boss mobs appear

Features of this course ✨

1. Learning through experience

We'll cover the key concepts of Phaser 3 and the various methods it provides while building a game.

2. Practice implementing various functions

Phaser 3 allows you to implement a variety of features, including character movement, adding effects, and attack functions.

3. Providing game production assets

We provide assets such as images, fonts, and soundtracks required for game production.

4. Providing abundant lecture materials

We provide chapter-by-chapter code on the lecture materials (Notion page) and GitHub.

I recommend this to these people 🙋

'I want to make a game like this too!'
Anyone who has thought about it

Build your project with JavaScript
Anyone who wants to make it

Easy and fast game development process
Anyone who wants to taste it

Expected Q&A 📝

Q. What kind of player knowledge is required?

Basic knowledge of JavaScript is required. Not recommended for beginners.

Q. I've never done game development before. Is it okay for me to take this course?

Of course! The movement, attack, and effect-adding features implemented in the course are simple enough that even those with no prior game development experience can easily follow the lectures and course materials. 🙂

Q. Is there any difference between this and the Vampire Survival Clone?

The game in this lecture lacks features such as difficulty adjustment, story adjustment, and item selection to make game production easier .

Q. Can I modify/redistribute the game's design and code?

This game is included in the Steam game release assets and cannot be redistributed.

Introducing the knowledge sharer💙

Recommended for
these people

Who is this course right for?

  • Anyone who wants to create a game with JavaScript

  • Anyone who wants to try game development

Need to know before starting?

  • JavaScript (ES6+)

Hello
This is jejucoding

105,751

Learners

2,794

Reviews

163

Answers

4.8

Rating

80

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Jeju Coding Basecamp is the largest ICT education event in Jeju, held in collaboration with local governments and companies such as Kakao, Goorm, and the Jeju Industry-Academic Convergence Institute.


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More

Co-instructor

Curriculum

All

46 lectures ∙ (3hr 58min)

Course Materials:

Lecture resources
Published: 
Last updated: 

Reviews

All

19 reviews

4.8

19 reviews

  • agibyouls님의 프로필 이미지
    agibyouls

    Reviews 9

    Average Rating 5.0

    5

    41% enrolled

    I can follow along quickly with the code you shared, but I'm not sure if I can implement it myself. I'll take my time and work through it step by step.

    • devpoi님의 프로필 이미지
      devpoi

      Reviews 8

      Average Rating 4.5

      5

      100% enrolled

      This lecture is full of advanced theories. I enjoyed it. However, I feel that the lecture flow itself is mainly focused on sequential code explanations, so the flow is interrupted, and I often find myself blankly wondering why this variable was declared, and then later realizing that it is used like this, so it is hard to concentrate. The code is complicated, and I think it can't be helped because it is a product of a certain scale. If you watch it three more times, it will be more noticeable. Thank you again for the great lecture!

      • vince님의 프로필 이미지
        vince

        Reviews 3

        Average Rating 5.0

        5

        100% enrolled

        I was able to learn easily because the lecture content was explained in detail.

        • songhajun6485378님의 프로필 이미지
          songhajun6485378

          Reviews 6

          Average Rating 4.7

          5

          100% enrolled

          Easy to follow and intuitive. It is convenient because there are many code snippets, but learners should keep in mind that they need to fully understand the code. As it is a fast-paced lecture, there is definitely room for improvement. This is rather positive because it seems like an open path for learners to try it themselves. I will try to refactor it myself and have more time to grow. Thank you for the great lecture.

          • suzietnwjd1948님의 프로필 이미지
            suzietnwjd1948

            Reviews 2

            Average Rating 5.0

            5

            26% enrolled

            Starting from the beginning and going in-depth can be burdensome for learners, but this class was good because it allowed me to quickly and easily understand the flow of game production without any burden.

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