
MapleStory Worldsで湯湯特攻隊を作る
todaycoding
ネクソンのメタバスプラットフォームMapleStory Worldsを活用して、タンタン特攻隊と同じ形のゲームを制作します。
입문
Lua, UCC
Creating a game using the MapleStory Worlds platform requires a bit of learning, but we've made the process fun and engaging.
MapleStory Worlds Environment, Concept Learning
MapleStory Worlds API and Lua Language Basics Grammar
Features that can be implemented without coding
Features that require a bit of coding
A high-freedom content creation platform
Game making even beginners can do 🎮
🍄 This lecture is a collaboration between Nexon X Dandy Lion
This video was produced with the support of MapleStory Worlds X Edu Creator Camp 2022 .
[MapleStory Content Making]
This is a next-generation content making platform presented by Nexon, a highly free content creation platform that utilizes the vast graphic resources of Nexon's popular IP, 'MapleStory'.
[Lecture Structure]
This course is designed to be easy to follow, even for beginners unfamiliar with coding and game development tools. You can learn easily by practicing the following:
It's divided into four sections, and the difficulty increases as you progress. However, it's not so difficult that it's difficult for beginners to follow.
Section 1: Basics
Explains the concepts required for screen composition and world creation in MapleStory Worlds Pro mode.
Learn how coding is used in MapleStory Worlds and learn about the API and Lua syntax provided by MapleStory Worlds.
This explains how to load external image files that are not resources provided by MapleStory Worlds and use them as Entities.
Explains how to make a monster move along a specific path without coding.
Section 2: For complete beginners
Explains how to detect chat and summon monsters at random locations.
Describes how to detect keyboard input and move the player's position.
Explains how to display a player's health on the screen and how to control the player's health.
Explains how to detect when a monster has been hit and how to control its size and attack power.
Section 3: Beginner
Explains how attacks work and how skill effects are displayed in MapleStory Worlds.
Explains how to determine the location of an entity and control its movements to make it follow me.
Explains how to check the life or death of a player and create a dialogue window with an NPC.
Section 4: Breaking the Beginner's Path
Explain how monsters drop items and how to pick them up to make them drop items.
Explains how to implement the inventory provided by MapleStory Worlds and how to equip items.
We'll cover the basic setup for launching projectiles, how to handle collision events, and how to throw projectiles to hit monsters.
Who is this course right for?
Someone with absolutely no game development experience
For those who are not familiar with coding
All
14 lectures ∙ (5hr 31min)
All
7 reviews
4.9
7 reviews
Reviews 436
∙
Average Rating 5.0
Reviews 2
∙
Average Rating 5.0
Reviews 495
∙
Average Rating 4.8
Reviews 3
∙
Average Rating 5.0
Reviews 2
∙
Average Rating 3.5
Free
Explore other courses in the same field!