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Game Dev

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Game Programming

Absolute Course! Unity 6 - Building Backend Systems with UGS

This lecture covers how to easily implement game backend systems using UGS (Unity Gaming Service). You will practice essential features such as Guest and Username/Password authentication, game data storage, leaderboards, and Remote Config. UGS has built a perfect ecosystem with Unity, preparing a practical course for easy learning without entry barriers, allowing immediate application to your projects.

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  • indiegamemaker
게임개발
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실습 중심
Unity
backend
authentication
leaderboard
database

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