This course will teach you how to create a simple online 2D roguelike game using the key concepts learned in Parts 1-6.
Regarding new lecture updates
Hello, this is Rookiss.
As previously announced, in 2021
[#MMORPG Game Development Series with C++ and UE] has begun!
Similar to the previous C# series, the ultimate goal is to create an MMORPG.
This series goes into more depth on all the processes.
The order is subject to change, however.
Basically, the content will be organized into the following parts:
- Introduction to C++ Programming
- Game Math and DirectX12
- Data structures and algorithms
- Game Server (Windows IOCP Server)
- Unreal Engine
- MMORPG content implementation (UE & C++ server linkage)
Also, today we open the series
[Part 1. Introduction to C++ Programming] lecture has been uploaded.
This is a warm-up lecture covering the basics of C++ to help you take the remaining parts smoothly.
Starting from assembly language, we will cover basic C++ syntax, STL, and C++11 comprehensively.
It may be a bit difficult and boring compared to the C# lectures, but
Since C++ handles memory directly,
Without glossing over the important parts, we carefully analyze the memory.
It is structured to learn.
If you already have C++ knowledge, you don't need to take this course.
The next lecture [Game Mathematics and DirectX12] is being produced with the goal of completing it by March.
thank you!