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[MMORPG Game Development Series with C# and Unity] Part 6: Web Server

This course covers the overall content of web servers required for game development using the latest ASP.NET Core (Blazor, WebAPI).

(4.9) 75 reviews

3,440 students

REST API
ASP.NET Core
Web API
Blazor
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[Rookiss] Unity Idle Raising Game (M1 -> T2 Series Full Announcement)

https://www.inflearn.com/course/mmo-lab-%EC%9C%A0%EB%8B%88%ED%8B%B0-%EB%B0%A9%EC%B9%98%ED% 98%95-%ED%82%A4%EC%9A%B0%EA%B8%B0

Hello, this is Rookiss.


Splitting the process of making a casual game like Urur Mercenary Corps into an MMO in half,
The goal was to create a single-player game (M1) in the first half of the year, and an online game (M2) in the second half.
The core content went smoothly, but the finishing touches
The UI job schedule is continuously delayed due to the failure to recruit UI staff until the end.
The post-production work is being delayed. We have started looking into outsourcing and placing orders, but
As a result, the initial goal of <completing a single game by June> became difficult to achieve

The nature of game development, which involves many variables, and the real-time nature of such games
It's a shame that a bad precedent has been set when it comes to running classes in parallel.
M1 is not sure if it will be released within the schedule, so we will go straight to M2 (online game).
While thinking about a more stable way to serialize lectures with the concept of <Idle Raising Game>,
I happened to come into contact with T2.


https://play.google.com/store/apps/details?id=com.blockstack.tophero&hl=ko&gl=US
From the development team of <Tower Hero>, which achieved 100,000 downloads
We have been asked to jointly develop the next work, <Tower Hero 2> (hereinafter referred to as T2).
Thankfully, he gave me permission to serialize the content in his lectures.
T2 is a project that has been in preparation for a long time, so the planning/art is very well prepared .
There's a UI with so many words that it's dizzying just to look at.
It seems like I'll be able to practice UI without any hesitation , and it's a project that's really optimized for studying Unity.
Of course, the game itself is really attractive, and the first installment also achieved over 100,000 downloads.
I think the possibility of box office success has been verified to some extent.

T2 is included in the M1 lecture and will be serialized.
M1 tuition will increase when T2 serialization begins in June or July.
Of course, there are no additional costs for existing M1 course purchasers!
As expected, the M1 lecture did not go perfectly,
I am very excited to be serializing another fascinating project until the end of the year.

The rough schedule is set to start in July and be completed in December.
I plan to participate directly from June and make progress.
We will notify you again of the resumption of classes and other details.

By the way, we are also hiring experienced programmers who are interested in participating in development.
https://www.gamejob.co.kr/List_GI/GIB_Read.asp?GI_No=244986

Lastly, just take a look at a few art styles 🙂
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