[MMORPG Game Development with C++ and Unreal Engine Series] Part 3: Data Structures and Algorithms
This course explores the essential RPG game feature of "pathfinding" while naturally teaching data structures and algorithms. It quickly covers common technical interview questions, allowing you to prepare for coding interviews in a short period.

One-time mentoring recruitment! [UE5 Curriculum Early Access] Part 4: C++ integration / Part 5: VR
***** (One-time) Weekday UE5 VR Mentoring Recruitment! *****
Subject: [UE5 Curriculum Early Access] Part 4: C++ Integration / Part 5: VR
Location: Online (Discord + KakaoTalk group chat)
Dates: March 28 - April 27 (5 weeks, every Tue/Thu)
Time: Tuesday/Thursday (2-3 hours from 8 PM, total 5 weeks x 2 times x (2-3) hours = total 20-30 hours)
<< At least 20 hours, but can increase up to 30 hours depending on progress.
Cost: 440,000 won
I urgently need to compile some UE5 & VR content for new programmers at my company.
We are recruiting for a one-time UE5 VR mentorship .
My goal is to finish the UE5 C++/VR part that I've been slowly working on in one month .
Come with me for a month We are looking for people who want to run in crunch mode .
The work on UE5 VR is not even publicly documented.
I headed in with a scientist's mind.
We're excited to reveal some of the UE5 VR technologies we've been working hard on and researching over the past few months .
See below for more details! :D
https://inf.run/MvTC
PS. The C# renewal lecture will be uploaded next week.




