This is a lecture that will help you get familiar with how to apply the Unity engine by analyzing the 2D clicker sample game "Ant Corporation" that was actually released.
(Revised) Mentoring Weekday Class Re-Recruitment! (Unity Tangtang Special Forces Mockup vs UE5 Part5 VR)
(Revised) Mentoring Weekday Class Re-Recruitment
Topic: Tuesday (Unity Tangtang Force imitation) vs. Thursday (UE5 Part5 VR)
Location: Live online (Discord + KakaoTalk group chat)
Dates: March 28 - April 27 (5 weeks, every Tue (Tangtang) vs Thu (UE5 VR))
Time: Tuesday (Tangtang) / Thursday (UE5 VR) (8pm~11pm each, 5 weeks x 3 hours = 15 hours total)
Cost: 220,000 won
Many people feel burdened by the consecutive lectures on weekdays, Tuesday and Thursday.
We will recruit separately for Tuesday and Thursday, dividing the class into groups.
Tuesday (Unity Tangtang Force imitation)
- Starting from scratch, we will practice replicating a snake genre game like Tangtang Force in Unity. We will provide all the assets needed for the practice, and you will be able to build a snake genre game that runs realistically (and has controls, skills, UI, data, etc. linked) in 5 weeks.
- We will discuss planning differentiation and code design, and the content for the following week will be determined based on the content discussed in the previous week.
- Recommended for those who want to experience building from scratch and are curious about how an actual project is conducted.
- It will proceed according to the flow that is actually being produced in the company.
- Prerequisite knowledge is basic C# and some Unity experience .
- The price for the upcoming online lecture is 110,000 won. Participants in the mentoring session will be automatically added to the lecture being produced, so there is no need to make a separate purchase later.
Thursday (UE5 Part5 VR)
- We will practice creating a VR game based on UE5.
- Learn and implement core VR issues such as grabs, teleportation, movement, and interaction.
- The course is based on blueprints, but if you have an understanding of C++, you can practice porting BP to C++.
- Since there is little public information, I will neatly organize and share the skills I have learned through headings.
- Prerequisite knowledge is Blueprints and some Unreal experience .
- The price for the upcoming online lecture is 110,000 won. Participants in the mentoring session will be automatically added to the lecture being produced, so there is no need to make a separate purchase later.
Depending on the course you are taking, you can apply by selecting Tue (March 28) / Thu (March 30) .
Please apply by the above date for personnel management purposes!
Sorry for the spam due to the change in mentoring schedule!
thank you