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Game Programming

Game Mathematics that Supports Game Engines

This lecture covers the basics of how the virtual world that makes up a game is created with mathematics. Through basic mathematics, you will understand the principles of game engine composition and learn practical game mathematics that makes up a three-dimensional space.

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Example program source for reference in game math

Hello, students.

I published a book by collecting the content covered in this game math lecture, and shared an example program that summarizes the examples used in the lecture on GitHub.

https://github.com/onlybooks/gamemath

Since it is a public GitHub, anyone can download and use it.

I hope this helps you with your studies.

 

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