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hiwoong12's honest review, Game Engine Framework with C++ (Learning Engine Architecture through Sokoban and Shooting Games) course

hiwoong12

Reviews 1

Average rating 5

Thank you. It was a very informative lecture. I have studied C# and Unity for about two years, but this was my first time with C++. Nevertheless, I had no major difficulties understanding the overall flow of the lecture and completing it. Since I am not familiar with C++, I focused more on the overall structure of the game engine rather than the code itself while taking the course. In particular, because the execution flow of the engine is consistently passed through levels to each actor, I was able to follow the engine's lifecycle without losing track, even as features were added. I believe this consistency is why I could understand the lecture without much difficulty, despite being new to C++. Another thing I liked about the lecture was that it didn't start with a finished, perfect structure from the beginning. By implementing the minimum necessary functions focused on the student's understanding and then gradually expanding the structure to meet new requirements, I could naturally understand why each function was needed and why the existing structure had to change. I believe that taking this course will be a great help in designing and implementing the features necessary for a project directly, rather than relying solely on components provided by commercial engines.

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ronniej

40 lectures

154 enrolled

Game Engine Framework with C++ (Learning Engine Architecture through Sokoban and Shooting Games)
5(24 reviews)